v1.4.0 · 2026-10-07

Wright Jobs

Find the Wright job for every villager.

One row per job per building: what it makes, the skill level an NPC needs, the priority switch, tools and inputs. Search any column; pick a suggestion or type part of a name (in "quotes": the exact name). Underlined names lead to the rows that make them.

Skill level: NPCs below it don't take the job; stations that don't check a level show none. Below it: what the skills do, from level 0 to 10. Priority: the NPC's switch for that job category must not be None; “+ Delivery” etc.: someone in the village needs that priority too, or the job stalls. Productivity: buffs add up, and the effect of a skill is multiplied by 1 + their sum (at least ×0.2). Productivity Influences: Food +20 % to +120 %, Morale −50 % to +35 %, Traits −50 % to +50 %, Winter −30 %.
ProductBuildingSkill needed PriorityToolsInputs TimeXPRequired research